BitSim has a broad experience in developing solutions for driving displays and generating graphics. The main focus of our graphics activities is the graphics controller BADGE. BADGE can be adapted to the customer's specific needs in terms of display interface, CPU interface and memory interface. BADGE can also be used as a platform for further development of new graphics- or display functions. BitSim's experience from the development of BADGE, and from customer specific adaptations of it, makes us a good choice as partner for questions and solutions regarding graphics problems in embedded systems. We look at your system in it's entirety and analyze the whole system from a graphics point of view, i e storing graphics data in memory efficiently, memory bandwidth etc. A graphics solution from BitSim can be based on BADGE, or on a completely new design based on the customer's specific needs. Contact BitSim before you choose a solution for driving displays and generating graphics in embedded systems.