BitSim helps you develop products that contain embedded colour graphics displays. We have knowledge and experience regarding where problems can be expected and how to solve them. The main issue is usually not the display interface itself, but the memory design employed to achieve optimum memory bandwidth. We have worked with display units from different vendors and many different display interfaces. We are always updated on the development of different types of displays, such as LCD-STN, LCD-TFT and OLED. Besides the driving of displays, we work with the generation of display contents, i. e. video and graphics. We have ready-built design blocks for showing video on a display, such as deinterlacer and frame rate doubler, colour space conversion, video sync detection and display sync generation. For graphics, we have hardware acceleration blocks for different types of graphical shapes, including text. Mixing of video and graphics is a natural part of our activities. The main focus of our graphics activities is the graphics controller BADGE. Contact BitSim before choosing your solution for driving displays and generating graphics in embedded systems.